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Saturday, 16 July 2011

Dead Spac- OH MY GOD WHAT THE F**K IS THAT THING?

     Today I'll be reviewing Dead Space, a 3rd person survival shooter horror (try saying that 5 times quickly.) The game is set in the far future, where space ships regularly travel far and wide to find minerals and ores on distant planets. You are Isaac Clarke, an engineer sent to find one of these space ships and find out why it stopped communicating back home. However, as soon as you reach the ship, things go tits up, in a big way.

HOLY SH*T.

     It seems as if the ship has become infested with some kind of alien parasite, infecting all the crew and turning them into monsters. However, this is no problem to nerdy engineer Isaac, as he quickly pulls out a variety of tools and promptly kicks 2 types of sh*t into every alien he meets in the tradition of all nerdy protagonists everywhere (I'm looking at you, Gordon Freeman.)

I don't see any similarities. At all. Nope.

     As the game is third person, you play as if you were looking over Isaac's shoulder, which can lead to some viewing difficulty at times but it's not too bad. The really cool thing about this game, though, is the fact that there is no heads up display (or HUD). Instead, on the back of Isaac's engineering suit there is a chain of lights along his spine, which represents his health, and all guns/tools have an ammo counter on them. Ammo and healthpacks are managed in the inventory screen, which Isaac displays as a hologram in front of him. However, opening the inventory doesn't pause the screen like in other games, so you're still open to attack when you're organising everything like an OCD sufferer. 

Right, so the ammo goes in that corner- OH SH*T MY HEAD JUST GOT RIPPED OFF.

     Another neat thing about this game is the number of ways you can die. No, seriously. EA spent a long time creating hundreds of different death animations, so that each time you die you are treated to a new type of dismemberment. The horror doesn't stop there- EA also created a whole new system which switches up the ambient lighting and noises every time you start a new game. This means that a corridor that was fully lit the first time you played the game could be pitch black the second time round, and new noises could be heard just to sh*t you up.

     Dead Space 2 is much of the same, except there are several new suits to buy along with new guns and even more terrifying monsters. It also got alot more bloody, as these mothers will attest you:

  "It's bloody, it's violent- it's everything you love in a game." EA, u so crazy.
     I hope you enjoyed this review, and hell, maybe it made you wanna go buy it, who knows. If you like what you're reading don't forget to leave a comment and follow me for more. Oh, and I definately gonna be doing reviews every other day now, but I might post something inbetween for fun.
 

17 comments:

  1. Hahahaha wtf, one of the ladies was about to cry. That game looks GREAT, i will be definitely buying it. Without any doubt.

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  2. I do want to buy it now. I like the no pause feature while dealing with ammo and loadout. Gotta keep you on your toes. Following you to see more great reviews!

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  3. reminds me of Doom 3. looks pretty good

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  4. I gotta play this lolz!!!+1

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  5. hahah :D epic post :D I like DS but I think HL is better :P

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  6. Dead space never really seemed like my kind of thing.

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  7. wow! but i am not gonna play it

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  8. I didn't really like it..

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  9. great game played it on ps3

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  10. like, whoa, dude
    +followed

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  11. haha lol love these games waiting for ps3 to make more games!

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  12. dead space is good but i think you need to play silent hill you know to be more retro and to see something scary :P

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  13. Dead Space is one of the scariest games I've ever played. Nothing beats Amnesia: The Dark Descent though
    followed +

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  14. Isn't that game really really old? Do a review on fear 3 instead.

    Following in anticipation

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  15. I didn't find it that scary, it was just things jumping at you.

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